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Code Editor : std_vector.i
/* ----------------------------------------------------------------------------- * std_vector.i * ----------------------------------------------------------------------------- */ %{ #include <vector> #include <stdexcept> %} namespace std { template<class T> class vector { public: typedef size_t size_type; typedef T value_type; typedef const value_type& const_reference; vector(); vector(size_type n); size_type size() const; size_type capacity() const; void reserve(size_type n); %rename(isEmpty) empty; bool empty() const; void clear(); %rename(add) push_back; void push_back(const value_type& x); %extend { const_reference get(int i) throw (std::out_of_range) { int size = int(self->size()); if (i>=0 && i<size) return (*self)[i]; else throw std::out_of_range("vector index out of range"); } void set(int i, const value_type& val) throw (std::out_of_range) { int size = int(self->size()); if (i>=0 && i<size) (*self)[i] = val; else throw std::out_of_range("vector index out of range"); } } }; // bool specialization template<> class vector<bool> { public: typedef size_t size_type; typedef bool value_type; typedef bool const_reference; vector(); vector(size_type n); size_type size() const; size_type capacity() const; void reserve(size_type n); %rename(isEmpty) empty; bool empty() const; void clear(); %rename(add) push_back; void push_back(const value_type& x); %extend { const_reference get(int i) throw (std::out_of_range) { int size = int(self->size()); if (i>=0 && i<size) return (*self)[i]; else throw std::out_of_range("vector index out of range"); } void set(int i, const value_type& val) throw (std::out_of_range) { int size = int(self->size()); if (i>=0 && i<size) (*self)[i] = val; else throw std::out_of_range("vector index out of range"); } } }; }
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